If it can save it in one go, of course - Everything will continue as per normal. However, if the server is unable to write to the disk, it freezes the server to ensure that the data state that needs to be saved does not get changed. When you have a Minecraft world, the game constantly saves the world to the disk (unless you've increase the interval that it does this) every 3 seconds. * Note: More than 20FPS means more than one frame created in a single tick. RAM only allows you to have a greater workload not go through that workload quicker.īecause the server and the client (if you're playing single-player) are both linked, your game freezes when it is unable to finish all the work (updating of data the world OR rendering the world*) within the time frame of a tick (1/20 of a second). You can improve the amount of work it can do by getting a better CPU processor (or giving Minecraft more priority over other tasks). Because it cannot finish all the updates in that single 1/20 of a second, it freezes the world until it is able to complete the processing for that tick. Minecraft can only handle ever-so-many chunk updates in a single setting tick. Just remember, there are multiple ways to fix these problems, and multiple things that may be causing these problems. Lag spikes are caused by three possible things:
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